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Introduction

This report profiles the global media and entertainment blockchain ICT services market, covering business drivers, current market dynamics, adoption curve, and profiles of ICT services providers.

Highlights

  • Media and entertainment enterprises have been late adopters of blockchain technology, with proofs of concept (POCs) accounting for more than 95–96% of total spend in 2018.

Features and Benefits

  • Assesses the ICT services offering and focus areas of three vendors in the M&E blockchain ICT services market worldwide.
  • Evaluates the business priorities driving adoption of blockchain ICT services in the media and entertainment space in next 18 months.

Key questions answered

  • What will be the ICT services spend on blockchain technology in the media & entertainment space?
  • What capabilities will drive customer acquisition in the M&E blockchain ICT services segment in the next 18–24 months?

Table of contents

Summary

  • Catalyst
  • Ovum view
  • Key messages

Recommendations

  • Recommendations for enterprises
  • Recommendations for vendors

Market context

  • Pilot projects account for less than 5% of total spend

Business focus

  • Vertically diversified positioning is vital for competitive advantage

Technology focus

  • In-house spending to dominate, with a shift toward outsourcing

ICT services roadmaps

  • HCL
  • Infosys
  • Chainyard

Appendix

  • Methodology
  • Further reading
  • Author